Major and Minor Questions (Killing of a CEO), 2025

Steiff fur, toy electronics, sound  Video documentation
95 × 45 × 25 cm

Major and Minor Questions is an ongoing multimedia installation that examines the legacy of fable traditions in dialogue with contemporary social realities. Within a modular structure, animals appear as protagonists in political, social, or psychological scenarios. Drawing on the conventions of the fable, they are assigned distinct traits—not to convey moral lessons, but to critically disrupt established narrative frameworks.

The project unfolds as a processual system: new animals, voices, and situations are continuously added, expanding a constellation of shifting tableaux. Each configuration responds to specific events or broader societal conditions, forming a self-contained narrative that resists linear interpretation. The allegorical mode introduces a degree of distance—opening up space for reflection and rethinking political and ethical questions.

The first configuration, Major and Minor Questions (The Killing of a CEO), addresses the notion of disappearance—not in physical terms, but through the abstraction of data. The installation integrates text, sound, and documentary material to construct a fragmented narrative environment. Excerpts from trial records, unofficial documents, and the Mangione Manifesto are voiced by figures drawn from fable traditions. Through the layering of archival content and symbolic imagery, the work blurs the boundaries between evidence and invention, reality and allegory.


Lorem Ipsum...

Dreaming (of You), 2024–ongoing

ABS plastic, plastic coating
Variable, site-specific dimensions

Like abandoned props from a scenography or figures of a playset, parts rest huddled together, scattered across the floor and over one another. Among the ambiguous forms — oscillating between the amorphous and the familiar — appear what resembles a jug, a shelf, a table, a camera, a chair, a toilet brush, a brick, a bust, and an arrowhead. As if arrested in a state between solid and unstable, their lines have morphed and mutated: Soft yet rugged, the contours are at once organic and artificial, skeletal and abstract. Still, some evoke a sense of functionality, while others remain foreign, an elusive riddle.

Dreaming (of You) is an ongoing installation that changes with each iteration in response to its setting, continuously expanding in new locations. Starting from a collection of digitized physical spaces, the installation interacts with the “collective” knowledge embedded in the environments where it is exhibited and in the training sets of artificial neural networks. Every room has a story. Every dataset, too. Serendipitous connections take place in the processing of data, birthing artifacts, or “hallucinations.” Using this purported nonsensicality, Dreaming (of You) plays with how spaces and their objects are coded, offering glimpses into the sea of data that neural networks navigate as well as ways of recoding in a continuous transference between the physical and the digital.

Text by Caroline Ballegaard




Caspar Frowein
Kiehlufer 43, 12059 Berlin

mail@casparfrowein.com


Copyright

All artwork, photographs, texts, graphics, sounds, animations, and videos displayed on this website are protected by copyright. Reproduction or distribution for commercial purposes is prohibited without prior written consent from the author.

Liability

The content on this website is provided for general informational purposes only. While every effort is made to ensure its accuracy, no responsibility is taken for the completeness, correctness, or timeliness of the information.

Liability for external links is excluded, as the operators of the linked sites are solely responsible for their content. Additionally, third-party websites may link to this site without prior knowledge or consent. No responsibility is assumed for such external links or content.